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Archive for ‘Android’

Mobile World Congress 2012

I had a chance to go to Barcelona for Mobile World Congress 2012 at end February. Here are some pictures and what was interesting from game development perspective.

Immense scale of Mobile World Congress venue at Placa de Espanya

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Openfeint extension for Marmalade

We wanted to integrate Openfeint in our game BLAZ3D but there was no extension in Marmalade, the game engine we used. We decided to create an Openfeint extension for ourselves.
The extension and relevant documentation is available on Marmalade Github Community repo athttps://github.com/marmalade/openfeint

The extension supports following API

User login/approval
Display of Main dashboard
Display …

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Analyzing cross-platform engines for mobile phones

Quest for Mobile 3D Engine
When we started development on our first title, the first thing as usual was to find our needs and select an engine in accordance to them. After considerable debate, we knew what we really needed was a cross-platform engine for mobile phones which should have solid 3D apis and support as …

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