I had a chance to go to Barcelona for Mobile World Congress 2012 at end February. Here are some pictures and what was interesting from game development perspective.
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Quest for Mobile 3D Engine
When we started development on our first title, the first thing as usual was to find our needs and select an engine in accordance to them. After considerable debate, we knew what we really needed was a cross-platform engine for mobile phones which should have solid 3D apis and support as …
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